Policy: IC and OOC

One of the cornerstones behind roleplay (RP) as an art form is the ability to draw clear distinctions between the player (out of character or OOC) and the character (in character or IC), much as an actor does with their role. For players to be able to work together to create a story that is full of conflict and danger without strife breaking out between players, it is critical that every player have the line between themselves and their character clearly drawn in their minds, and understand the differences between themselves and the character(s) that they play.

• If another character is attacking yours or doesn’t like yours, don’t take it personally.

• If you don’t like another player, do not use that as an excuse for harassing their characters. Simply avoid RP with that player.

• Two players who are best friends are not required to play characters that get along, and should not assume that they will if it does not fit their respective characters’ canon as presented in their applications.

• Two characters who are ICly close are not required to have players who are friends, although it helps if they have an OOC understanding and the ability to work together.

FFMUX expects all players to clearly draw this distinction in their minds, and to actively work to avoid “bleed” or “crossover” between IC and OOC. A player who cannot do this runs the risk of mentally living in a fantasy world and causing OOC conflict or even engaging in destructive behavior based on events that happen in-game. This is not healthy for the player and can cause serious disruption to the playerbase; for this reason, IC/OOC crossover is viewed as nuisance behavior and handled accordingly by staff.